This is a setup I use most of the time I play this weapon, Run Speed is a very nice ability to use on splatlings in general. The sub of Ink Resistance and Bomb Defense help survive by giving a “frame of invincibility” of sorts and to survive an extra inkjet indirect respectively. Special Saver and Quick Super Jump are helpful for being able to get out Sting Ray more consistently and for retreating/Sting Ray usage respectively. Object Shredder is a nice ability to have as it does extra damage to everything that isn’t a player, such as bubbles, ink armor, splash walls, Brella shields, etc.